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Operations / 6 MIN READ

How do I follow sortie communications?

Use ACTIVE COMMS for the conversation and ACTIVE OPS for the aircraft’s task. The two views answer different questions.

Game reference · v0.8.16.0Instructions use this version’s reference and controls. Your bindings or a later version may differ.
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Unfamiliar word? Select a dotted-underlined term for its meaning.

Select the sortie you want to hear

  1. If an ATC controller line is open, finish it with HANGUP and read DISCONNECTED FROM before choosing a COMMS tile.
  2. Open ACTIVE COMMS on the main menu bar.
  3. Find the tile with the sortie number and callsigns you want. Read both: a channel number is not the aircraft’s squawk or track serial.
  4. Click the tile. It becomes the active channel and applies the corresponding ASMA sortie filter. The view moves to an associated aircraft when one is available; a flight still waiting to appear has no aircraft to centre on.
  5. Follow the report in ASMA, then compare it with ACTIVE OPS (G) and the aircraft on the scope.

Switching channels changes what you follow

Selecting another tile activates that channel. Clicking the already active tile does not mute it. New sortie channels do not normally take over an existing selection automatically, so select the flight you intend to follow.

When the selected sortie ends and its tile is removed, ACTIVE COMMS can select another remaining channel automatically. Check the highlighted tile, number and callsigns before matching the next radio call to a flight. Click the tile of the flight you want to hear. If no tiles remain, check ACTIVE OPS.

What the tile labels mean

The prominent number identifies the sortie channel. A label such as BU WC1 combines the control-centre prefix and channel number; BU denotes Buchan and WC1 channel 1. Callsigns below it identify the associated aircraft. Use those callsigns when matching a report with the radar picture.

If it says No active sorties

There are no sortie-channel tiles to select at that moment. Check ACTIVE OPS and the launch status; the COMMS panel is not a list of every civilian aircraft. If a flight you expect is missing, capture its task, callsign and the panel rather than launching a duplicate just to create a tile.

If you cannot hear the selected flight

Check the selected channel, whether the simulation or voice is paused, and VOICE / RADIO plus MASTER in VOLUME settings. ASMA may have a narrower filter than you expect; clear the filter to look for the report. Repeated channel clicks are not a general replay button.

Are all on-screen words radio captions?

DisplayWhat to use it for
ASMA flight messagesRead the selected flight’s reports here. If the report seems missing, check the filter and the callsign. This is the place to compare the message with the aircraft’s task.
Training dialogue captionsThese accompany supported training narration. See training dialogue controls for pause and skip behaviour. They are separate from ordinary sortie communications.
Large central event textA short event notification can appear in the centre of the screen, for example a penalty or a failure notice. It is not a full radio transcript or a history of all messages. Check scoring feedback, failure reports or airspace controls as appropriate.

If you missed an on-screen message

First check the relevant ASMA category and the aircraft or base involved. A short event overlay is not a replayable transcript. Do not assume that every spoken line or event has the same caption controls or a matching log entry. If you cannot establish what happened, capture the callsign, task, event time and available messages for a useful problem report.

Understand the report before acting

Use TALLY, JUDY, POSID and MERGED explained to follow the intercept. The manual JUDY button requests an exchange, not a new attack task. For JOKER or BINGO, follow the fuel-planning guide.

Closing COMMS is different from muting a channel

  1. In the COMMS title bar, choose x to close the panel or _ to minimise it. If its small COMMS bar is visible, choose □ to restore it. If you closed it, choose ACTIVE COMMS on the main game menu to reopen it. These controls also apply in fullscreen. See the panel controls.
  2. The selected channel keeps its selection when you hide the panel. Closing COMMS does not cancel the sortie or silence it. To follow another sortie, reopen ACTIVE COMMS and select that sortie’s tile.
  3. Reopening shows the full panel again. Check the current callsigns and number, because a sortie may have finished while the panel was hidden.
  4. To change overall speech volume, use VOICE / RADIO in VOLUME settings. To change which messages you read, use ASMA filters. Those are separate controls.

Why did COMMS reopen or switch after a QRA launch?

When the game creates a new sortie channel, COMMS can appear again even if you closed it. If only its small bar appears, use □ to restore the panel. Close the Escape menu before checking it.

After you confirm LAUNCH QRA in QRA LAUNCH OPTIONS, the launch process can automatically select that sortie’s radio channel. Check the highlighted number and callsigns before matching the next radio call to a flight. To listen to an earlier sortie, finish any open ATC conversation, then click that sortie’s tile in ACTIVE COMMS. An automatic channel change does not necessarily change the ASMA message filters; check those separately and compare the flight with ACTIVE OPS.

Automatic civilian traffic warnings

An airborne QRA flight can receive automatic warnings about nearby civilian traffic, including on its return to base. The controller reports distance, a clock position relative to the fighter’s nose (twelve o’clock is ahead), the traffic’s height when available, and sometimes a crossing direction. The game supplies ‘copied, looking’ and the pilot’s visual or negative-visual reply. You do not need to call ATC or issue a new task to answer. When the aircraft move apart, the traffic warning can end without a closing call. A call already in progress may finish, but there may be no “visual” or “negative” reply.

Follow the flight in ACTIVE COMMS and read its TRAFFIC reports in ASMA. A negative-visual reply means the pilot has not seen that traffic; updated positions or a TRAFFIC - MERGED report may follow. TRAFFIC - MERGED means the two aircraft’s positions are very close on the map. They can still be at different heights; it does not confirm a collision. This warning concerns civilian traffic near the fighter; it does not identify the intercept target or authorise ENGAGE. If speech is missing, check the selected sortie channel and radio volume; if reports are hidden, check ASMA filters.

Connected reference

Words used on this page

Choose an underlined term for a quick explanation, or browse the meanings here.

ATC

Air traffic control: the service that manages aircraft traffic. In Air Defender, asking ATC can help you check a flight’s information.

Related guide: call atc
Sortie

A mission flown by an aircraft, from take-off to landing. Air Defender also groups related aircraft under a sortie channel so you can follow their mission together.

Related guide: communications
Callsign

The name or letters and numbers used to refer to a flight in communications. Match it with the displayed aircraft before issuing an order.

Related guide: communications
Squawk

The code set on an aircraft’s transponder. A four-digit squawk is information to check, not a permanent aircraft identity.

Related guide: squawk codes
Track serial

The reference number the game assigns to a track, such as 007. It is different from the aircraft’s four-digit squawk code.

Related guide: trackblock
ASMA

The game’s message and command window. Use it to read reports, check responses to orders and type supported commands.

Related guide: asma commands
Scope

The radar display: the map-like screen containing contacts, symbols and information.

Related guide: first session
Overlay

An extra layer of information drawn over the map. Hiding a layer changes the display, not the objects in the simulation.

Related guide: map overlays
TALLY

A report that the pilot can see the contact. Seeing it is not automatically permission to fire.

Related guide: intercept reports
JUDY

A report that the fighter is taking control of the intercept. It is not visual identification or permission to fire. In AC Control, the JUDY button requests the communication exchange; it does not order an attack.

Related guide: judy control
POSID

Positive identification: a report that the aircraft type has been confirmed. It is separate from permission to use weapons.

Related guide: intercept reports
MERGED

The fighter and target have reached the close visual part of an intercept. They need not occupy the same point on the map. The report does not confirm a collision or a weapon hit.

Related guide: intercept reports
Intercept

Sending an aircraft to meet another aircraft, for example to find out what it is. An intercept does not automatically mean attacking it.

Related guide: identify vs engage
JOKER

In Air Defender, an early fuel warning: start arranging refuelling or a return to land. Watch the fuel reading rather than waiting for warnings in a particular order.

Related guide: fuel planning
BINGO

In Air Defender, an urgent low-fuel warning. Do not assume there is enough fuel to get home. Check fuel and the current task in ACTIVE OPS, then find the aircraft on the radar scope. Follow the refuelling or return-to-base steps.

Related guide: fuel planning
QRA

Quick Reaction Alert: aircraft kept ready to launch when a contact needs to be investigated or a threat needs a response.

Related guide: qra launch
IN PLAIN ENGLISH

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